Craps Dice Rolling Strategy
It’s no hidden secret that the house always wins in casino games. This is the only way the casino can make enough money to pay their costs including staff, operations and maintenance etc. But in Craps in particular, the house edge can be very high compared to other games. The % of winning at Craps can be improved if you know the best way to play craps.
- Craps Dice Rolling Strategy Tactics
- Craps Dice Rolling Strategy Rules
- Craps Dice Rolling Strategy Games
- Craps Dice Rolling Strategy Game
Some craps bets for instance can have up to a 14% edge. This means if you play craps recklessly in a casino, without learning any craps strategy and how to win at craps, you’ll lose a lot of money in a short space of time.
- Dice Advice - New Series - Craps Strategy Dice Advice is a new series by color up. In Dice Advice I will show viewer submitted strategies and roll them.
- If a 2, 3, or 12 is rolled on the Come Out roll, this constitutes a Craps Roll and the Pass Line automatically losses but the shooter does not forfeit the dice. When something other than a 2, 3, 7, 11 or 12 is rolled on the Come Out roll, that number becomes the shooter’s point.
By reading up our Craps strategy, before you play online craps or live craps, you’ll minimise your losses (and maximise your chance to winning at craps) by sticking to profitable bets with a low house edge. You can avoid the costly bets that only suckers make, and in the long term you’ll increase your expected value from the game. You can also check out the various Craps betting systems which have been published online and used a lot by craps players. So let’s read and learn how to win at craps.
Craps Strategy: Best Craps Bets The best bets to place, whether you’re just starting out or a seasoned pro, are the Pass Line bet and Don’t Pass Line bets. These bets are similar to Blackjack and roulette in that you basically have a 50/50 chance of doubling up and the house only has a 1.41% advantage.
Craps Dice Rolling Strategy Tactics
Craps Strategy : Best Craps Bets
The best bets to place, whether you’re just starting out or a seasoned pro, are the Pass Line bet and Don’t Pass Line bets. These bets are similar to Blackjack and roulette in that you basically have a 50/50 chance of doubling up and the house only has a 1.41% advantage.
“Betting Against the Line” means you are betting against the run of play. These odds are actually slightly better than Pass Line bet as the house only has a 1.40% edge. You win by laying the person rolling and hoping that he hits a 7 before his Point. Be careful when placing this bet however, because it tends to mean you are betting against everyone else at the table i.e. when you win they lose.
The second range of optimal betting includes place 6, place 8, buy 4 and buy 10. Buying the 4 and 10 is cheaper than placing them. Just remember that placing the other numbers is cheaper than buying them.
Most players are unaware of this but there are a few bets you can make that have a 0% house advantage. These are the Taking the Odds and Laying the Odds. Unfortunately, you need to have previously placed the minimum bet on Pass Line of Don’t Pass Line to place these, which happens to give the House a marginal advantage overall. Most casinos also limit the amount you can wager on the odds bets. This is related to your Pass Line/Don’t Pass bets e.g. limit of 2-5x.
Take a look at our craps bets guide for in-depth guide about the best craps bets.
We also have to mention that we found some good strategy articles at www.casinosformoney.com for both craps and other casino games.
Worst Craps Bets
Generally speaking, the higher the real odds the larger the House’s mark-up. This means betting on an unlikely event like “Big 6/Big 8” gives the house a massive 9.1% advantage. These are horrible odds for any gambler. Even though the payouts are high I would avoid these hit-and-miss bets.
The worst thing you can do in Craps is make “Big Round”, Hard Way or Field bets. Punters who bet on individual numbers is the big money maker for casinos. The odds can be even worse for Hard numbers like Hard Eight where the real odds of 10:1 are replaced by Casino odds of 9:1. The worst proposition bets give the House a 16% advantage in some casinos. Snake Eyes (1 and 1) is one of the most popular proposition bets but it is also costly. It gives the house a 14% advantage.
Craps Tips
When playing craps at casinos, get comfortable with the pass, come, and free odds wagers. The only good wagers are the pass, don’t pass, come, don’t come, free odds, and placing the 6 and 8 wagers. In the beginning, stay with the pass line and a come wager or two (with odds). The house edge is good for pass (1.41%) and don’t pass (1.36%) wagers.
By laying odds, these numbers will be reduced, too. It’s best to ignore all systems when online gambling and playing craps. This game is full of energy and excitement. Just be sure to be familiar with the above wagers before you start playing this popular game. Have fun!
- It is best to make your betting selection(s) or establish a pattern of play and stick to it.
- For those of you who want to play longer and enjoy the action, it is best to stick to the ‘pass/don’t pass’ and ‘come/don’t come’ bets.
- For those of you who wish to ‘hit and run’ and winning is your priority, go for the high-odds bets.
- Raise your betting if you are winning, lower your betting if you are losing.
- You should never quit after a win.
- Last but not least, do not plan to win with every roll of the dice.
If you are the shooter at a craps table, your must make sure that you throw the dice far enough to bounce off of the far or side wall. This is a requirement when shooting craps. By bouncing off of the wall casinos can be sure that the winning numbers are random.
Gamblers Fallacy
There is a common tendency for gamblers to make predictions. The thing that you should be doing is trying to plan out your bets based upon your previous bets. Let me give you a couple of examples:
Best 5 Craps Strategies
STRATEGY #1: Using Classic Regression
Goal: To earn profit on a single hit.
1) Wait until the shooter establishes a point before placing your bets.
2) Once the point is determined, place $6.00 (two units) on both the 6 and 8 (For a total wager of $12.00).
3) After a single hit, ask the Dealer to go down one unit on both the 6 & 8.
Results: You have earned $2.00 and can no longer be taken by the Seven. You also still have $12.00 working for you. After a second hit, bring down all your wagers and wait for the shooter to roll the point or a 7. When this is achieved, start the process over.
On two hits your total earning is $21.00. You can bring down your wagers after the first hit, earning $14.00. Or, you can keep betting on the 6 & 8. If you choose to continue riding your wagers, make sure both the 6 & 8 are covered.
Behind the Strategy: There are exactly ten different combined ways to create a 6 and 8. There are exactly six combined ways for creating a seven.
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STRATEGY #2: Putting the ” Three Point Molly” to Use
Goal: To have three numbers working for your advantage at all times.
1) Place a Pass Line wager.
2) Backup your Pass Line wager by placing single or double odds on it.
3) Place a Come Line wager.
4) Backup your Come Bet wager by placing single or double odds on it (Two Come bets maximum).
5) When a Come Bets wins, immediately place another.
6) Repeat this process until the shooter rolls the point or a seven (Seven-Out).
Behind the Strategy: Every Come Bet you place will protect your original Pass Line wager. This will allow you to take advantage of a hot and lucky shooter.
STRATEGY #3: Winning with “Anything But Seven”
Goal: To win with any rolled number besides a seven.
1) Wait until the shooter establishes a point before placing your bets.
2) Once the point is determined, place $6.00 (two units) on the 5, 6 and 8 (For a total wager of $36.00).
3) Place one unit on the Field ($3.00).
Result: If the shooter keeps the dice for at least three rolls, you can earn $15.00-$27.00. If a two or twelve are thrown, you will earn even more. It is advisable to remove all your wagers after three rolls. Since this is a high risk bet with $39.00 invested, it is a safe precaution to do so.
Behind the Strategy: The average shooter rolls the dice 4 to 6 times before throwing a 7.
STRATEGY #4: Playing a “6/8 Play”
Goal: To earn substantial profit on just two hits.
1) Wait until the shooter rolls one more time after making a point.
2) Make a Pass Line or Don’t Pass Line wager.
3) Place $18.00 on both the 6 & 8 for a net wager of $36.00.
4) After a 6 or 8 is rolled, tell the dealer you want $22.00 Inside.
5) On the very next hit, tell the dealer to take down the 5 and 9.
6) Let the shooter throw the dice three more times, and then bring down the 6 & 8.
Results: After the First Hit you will get back $21.00, and $14.00 from the takedown to 22 Inside. Your net exposure after the first hit is $1.00, with $22.00 in your favor. The second hit will make $7.00 plus the return of $10.00, resulting from the 5 and 9 takedown. After two hits you will have earned $16.00 profit, and will still have $12.00 working in your favor. At this time, you can choose to either have the 6 and 8 continue working for you, or, take your $12.00 off the table.
Behind the Strategy: If the shooter has not rolled the point or a 6 or 8 by the fourth roll, you should take down all wagers and wait for another shooter. You can lay down $24.00 instead of $36.00 to begin with if you do not want to risk as much. With a hot and lucky shooter you may want to keep the 5 and 9 up and playing for more than just one throw.
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STRATEGY #5: Using Regressive and Pressing Methods
Goal: Letting your earnings ride after recovering your beginning investment.
1) After the player makes their point, place $18.00 on both the 6 and 8 for a total investment of $36.00.
2) After the first hit, tell the dealer you want $22.00 inside.
3) Remove the 5 and 9 after the second hit has occurred.
4) Immediately place the 5 and 9 back up after the third hit has occurred.
5) After the fourth hit, press the 6 and 8 up to $12.00 each for a total of $24.00.
6) After the fifth hit; return to Step #1 and repeat the process.
Results: After the first hit, you will get back $21.00 and $14.00 from the takedown to 22 inside. Your exposure risk is $1.00. After the second hit has occurred, you will get back $7.00 plus an additional $10.00 by removing the 5 & 9. Your total profit after two hits is exactly $16.00, with $12.00 working for you.
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'The best strategy for winning at Craps. Use the following information to increase your odds to win money playing craps at land-based and online casinos.'
Basic Rules
The first roll of the dice is called the 'come out' roll.
- If you roll a 7 or 11, you win.
- If you roll a 2, 3 or 12, then you have rolled craps and you lose.
- If you roll any other number it becomes the 'point'.
- The purpose of the 'come out' roll is to determine the point, which can be either 4, 5,6,8,9 or 10. There will be a puck marked 'on' above the point number printed on the table.
- The goal of this game is to throw the point again before throwing a 7. Rolling a 7 after the point is established is an 'out 7'.
- If you throw the point, you win and the round is over.
- If you throw an 'out 7', you lose.
- If you throw something else, you keep throwing until you get the point or an 'out 7'.
'Pass' bets
- This bet is placed on the 'pass' line before the 'come out' roll. This bet wins at even odds 1:1.
- You win if you roll 7 or 11 on the 'come out' roll, or if you later roll the point.
- You lose if you roll 2, 3 or 12 on the 'come out' roll, or an 'Out' 7 on later rolls.
'Don't pass' bets
- This is the opposite of a 'pass' bet.
- You win if the 'come out' roll is craps (2,3 or 12), or if a later roll is an 'out' 7.
- You lose if the 'Come out' roll shows 7 or 11, or if a later roll is the point.
Craps Dice Rolling Strategy Rules
'Come/Don't come' bets
- These are like 'pass/don't pass' bets, except that they are placed during a round. The same rules apply. You win if the next roll is 7 or 11 and you lose if it's craps.
'Come-out' roll 'pass line/come' 'don't pass/don't come'
- 7 or 11 win (even money) lose
- 2, 3 or 12 lose win (even money)
- 4, 5, 6, 8, 9 or 10 point is established
- Throw point before 7 win (even money) lose
- Throw 7 before point lose win (even money)
'Proposition' Bet
- You bet that the next roll will be a specific number. These include 2,3,7, 11 and 12 bets, the Any Craps bets, the Field, Hop and Horn bets.
'Odds Bets'
The best strategy is to get the best odds. The best odds in Craps are on the Pass/Don't Pass/Come/Don't Come bets, as the house has the smallest edge here (of about 1.40%). Other bets give the house odds that are too high, such as:
- The Field 5.6%
- Big 6/Big 8 9.1%
- Horn 12.5%
- Craps 2/Craps12 13.9%
- Any 7: 16.7%
The way to improve these bets is by either 'buying odds' or 'laying odds'. These bets are placed in addition to your first bet, after the Come Out Roll. They improve your first bet because the house doesn't take any edge on Odds. You're just betting on the dice.
An Odds Bet is a 'back up' of an original bet:
- Most casinos only pay in $1 dollar increments. You will lose anything less than a dollar. If you 'lay double odds' at $10 and get a 3-2 payout, or 6 - 5 in particular, you will lose everything less than $1, since you can't divide multiples of 10 by 3 or 6. On the 5/9 point you could lose $.67. This may not be a lot, but why give the house anything.
- So, try a $6 bet instead of a $5 bet, making the Double Odds bet $12.
'Pass Line Odds' Bets
- Bet placed after a Point is established (placed in 'Pass Line' bar after a Pass Line Bet has been made).
- Win: when the roll is 4, 5, 6, 8, 9, or 10
'Don't Pass Line Odds' Bets
- Bet placed after a Point is established (placed in 'Don't Pass' bar after a Don't Pass Line Bet has been made).
- Win: when the roll is 4, 5, 6, 8, 9, or 10
Come Odds' Bets
Bet placed after a Come Point is established (placed in '4, 5, SIX, 8, NINE, or 10' bar)
Win: when the roll is 4, 5, 6, 8, 9, or 10
'Don't Come Odds' Bets
- Bet placed after a Don't Come Point is established (placed in '4, 5, 6, 8, 9, or 10' bar)
- Win: when the roll is 4, 5, 6, 8, 9, or 10
'Field' Bets
Craps Dice Rolling Strategy Games
- Win: when the roll is 2, 3, 4, 9, 10, 11, or 12
- Lose: when the roll is 5, 6, 7, or 8
'Big 6' and 'Big 8' Bets
- A 'Big 6' Bet is a bet that 6 will be rolled before 7; a 'Big 8' Bet is a bet that 8 will be rolled before 7.
- The bet is placed in either the 'Big 6' or 'Big 8' box located in the left corner of the craps table. This bet wins even money. Unresolved bets may be removed.
'Place Win' Bet
- Win: when the roll is 4, 5, 6, 8, 9, or 10 before 7
- Winning bets payout according to the following ratios: 7-to-6 on numbers 6 and 8, 7-to-5 on numbers 5 and 9, and 9-to-5 on numbers 4 and 10.
- Place Win Bets are inactive during Come Out Rolls. The markers are removed after the Come Out Roll since all Place Bets will be active. Unresolved Place Bets may be removed.
'Place Lose' Bet
- Win: when the roll is 7 before 4, 5, 6, 8, 9, or 10
- Winning bets payout according to the following ratios: 4-to-5 on numbers 6 and 8, 5-to-8 on numbers 5 and 9, and 5-to-11 on numbers 4 and 10.
'Buy' Bets
- Win when the roll is 4, 5, 6, 8, 9, or 10 before 7 (bet covered with a 'BUY' marker). The bet is covered with a 'BUY' marker to distinguish it from a Come Bet. A commission charged when placing a 'Buy' Bet and the winnings are paid at true odds: 6-to-5 on numbers 6 and 8, 3-to-2 on numbers 5 and 9, and 2-to-1 on numbers 4 and 10. If a 'Buy' Bet is lost or removed, the commission is returned.
- Buy Bets are inactive during Come Out Rolls, an 'OFF' marker will cover your Buy Bet to indicate that is inactive. The markers are removed after the Come Out Roll since all Buy Bets will be active. Unresolved Place Bets may be removed.
'Lay' Bets
- Win: when the roll is 7 before 4, 5, 6, 8, 9, or 10 (bet covered with a 'LAY' marker)
- The bet is covered with a 'LAY' marker to distinguish it from a 'Don't Come' Bet. A commission is charged when placing the 'Lay' Bet and the winnings are paid at true odds: 5-to-6 on numbers 6 and 8, 2-to-3 on numbers 5 and 9, and 1-to-2 on numbers 4 and 10. Lay Bets are active even during the Come Out Roll. Unresolved Lay Bets may be removed.
'Any 7' Bets
- Win when the roll is 7
- If 7 is rolled, you win 4 times your bet.
'Any 11' Bets
- Win: when the roll is 11
- If 11 is rolled, you win 15 times your bet.
'Any Craps' Bets
- Win: when the roll 2, 3, or 12
- If 2, 3, or 12 is rolled, you win 7 times your bet.
'Horn' Bets
- Win: when the roll 2, 3, 11, or 12
- A Winning Horn Bet pays 15-to-1 on numbers 3 and 11, and 30-to-1 on numbers 2 and 12.
- Placing a Horn Bet divides your wager by four. A quarter of the bet is placed on each number. When you win, the amount won is a quarter of your total bet times the given odds.
'Hardway' Bets
- Win 4 (2+2), 6 (3+3), 8 (4+4), or 10 (5+5) rolled before 7
- Rolling a number by doubles is said to be rolling the number 'the hard way.' For example, a roll of 4+4 is a called a 'hard 8,' while a roll of 5+3 or 6+2 is called an 'easy 8.' A winning bet pays 7-to-1 on numbers 4 and 10, and 9-to-1 on numbers 6 and 8.
- Unresolved Hardway Bets may be removed; they are inactive during Come Out Rolls.
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